
3D Art & Animation
The Art of Brent Alleyne
Interactive Systems, Character Development & Cinematic Production
This section highlights work in character development, cinematic storytelling, and production workflows, including early contributions at Firaxis Games and later art direction and full production ownership on shipped iOS titles.
Work focuses on production-ready 3D assets, animation, and visual development for interactive and cinematic experiences.

Character Systems & Cinematic Direction
Civilization III — Firaxis Games
Character Unit Team Lead | First Full-Time 3D Artist

Cinematic Director I 3D Artist

Cinematic Director I 3D Artist

Cinematic Director I 3D Artist

Art Direction I 3D Artist

Art Direction I 3D Artist

Art Direction I 3D Artist

Art Direction I 3D Artist

Art Direction I 3D Artist

3D Character Unit Artist

3D Character Unit Artist

3D Character Unit Artist

3D Character Unit Artist

Alien Character Design & Cinematics
Sid Meier's Alien Crossfire — Firaxis Games
Character Design • Cinematic Storyboarding

Art Direction - 3D Artist

Art Direction - 3D Artist

Story Board Art - 3D Model Designs

Story Board Art - 3D Model Designs

Art Direction-3D Artist

2D Artist

2D Artist

Art Direction-3D Artist

3D Artist
Art Direction & Game Production
Loot Pursuit: Pompeii — Dig-It! Games (iOS)
Art Director • Principal Artist • UI • Gameplay Systems















Art Direction & Game Production
Loot Pursuit: Tulum — Dig-It! Games (iOS)
Art Director • Sole Artist • UI • Level Systems















Art Direction & 2D Game Production
Mayan Numbers — Dig-It! Games (iOS)
Art Director • Sole Artist • UI • 2D Game Design

Art Director I Artist

Art Director I Artist

Art Director I Artist

Art Director I Artist

Art Director I Artist