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Experiential Production & Visualization Systems

Experiential systems design • interactive LED environments • simulation pipelines • spatial visualization systems supporting Unity-based workflows and sensor-responsive installations.

Visualization & Simulation Reel
Event & Spatial Systems

Spatial and experiential systems design for live environments, unifying 3D visualization, lighting previs, and production workflows.

Real-Time LED Visualization & Production Systems

Concept design and previsualization for a 40-foot interactive LED installation, developing an experiential interaction framework from client direction. Led art direction and collaborated with Unity developers to implement a LiDAR-driven system connecting audience movement to real-time responsive visual environments.

Automotive Visualization & Motion Systems

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PACE Urban Share Car Concept (GM Collaboration), developed through Howard University’s PACE initiative with General Motors. As principal 3D instructor for Howard University’s Electronic Studio program, led concept development, visualization direction, and production oversight for the project while integrating automotive design workflows into student coursework and collaborative production pipelines. Final presentation exhibited in Shanghai, China.

PACE Urban Share Presentation Poster

Created for Howard University’s student presentation of the GM PACE collaborative design project.

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alleyneStudio,  3D Art & Animation, The Art of Brent Alleyne
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