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Experiential Production & Visualization

Experiential visualization • interactive LED environments • simulation-based media • spatial production workflows supporting client presentation, technical planning, and Unity collaboration.

Visualization & Simulation Reel
Event & Spatial Visualization

Spatial and experiential visualization for live environments, integrating 3D production, lighting previsualization, client presentation, and real-world event planning.

Real-Time LED Visualization & Interactive Environments

Concept design and previsualization for a 40-foot interactive LED installation, developing an experiential interaction framework from client direction. Led art direction and collaborated with Unity developers to implement a LiDAR-driven system connecting audience movement to real-time responsive visual environments.

Automotive Visualization & Production Direction

PACE Urban Share Car Concept, developed through Howard University’s PACE initiative in collaboration with General Motors. As Principal 3D Instructor for Howard University’s Electronic Studio program, I led concept development, visualization direction, and production oversight while integrating automotive design processes into student coursework and collaborative 3D production. The final presentation was exhibited in Shanghai, China.

PACE Urban Share Presentation Poster

Created for Howard University’s student presentation of the GM PACE collaborative design project.

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alleyneStudio,  3D Art & Animation, The Art of Brent Alleyne
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